The Expedition
The Expedition is a side-scrolling auto-battle. Sakuya runs each stage by herself: four waves, then a boss, fought against a timer of about half a minute. Stages are numbered by chapter — Beginner I 1-1 to 1-9, then 2-1 and on — and your strength is one figure, Squad Power.
Gear comes from the Anvil. Enemies drop hammers; each strike spends one and forges a random item, which you equip or sell, and AUTO mode strikes for you with filters for rarity and the bonus you want. Equipment comes in eight rarities: Poor Quality, Common, Uncommon, Rare, Epic, Legendary, Mythic and Holy. Upgrading the anvil with coins shifts the odds:
- Level 1: Poor Quality 85%, Common 15%
- Level 2: Poor Quality 82%, Common 17%, Uncommon 1%
- Level 3: Poor Quality 75%, Common 23%, Uncommon 2%
- Level 4: Poor Quality 55%, Common 39%, Uncommon 5%, Rare 1%
Sakuya has ten gear slots, from necklace and helmet to weapon, gloves and a gem slot, and items roll Damage, Defense, Health, Attack Speed and Skill Damage.
Her class tree starts at Adventurer, whose Double Strike deals 200% damage to one target. From hero level 2 she can become an Archer, Warrior or Sorceress, and from level 10 come advanced classes such as Legendary Sniper, Shadow Assassin and Steadfast Valkyrie, with further columns at levels 20, 40 and 60. Each class has an active skill, like the Archer's Magic Arrow at 400% area damage, and passives. A reset costs 50 gems, or nothing with the Monthly Card.
Up to eight heroines join her as companions, three slots open early, each adding her own skill to the battle: Mirabella's Blessing restores health, Lily's Hail of Arrows hits an area. The Journey map holds the story chapters — Abandoned Temple, then Spark in the Forest, which needs Lumiera, and Rest Stop, which needs the stage 3-9 boss beaten — and a Dungeon opens from the battle screen.